Crimson Desert Guide

Main Quest Walkthrough

Complete walkthrough for every main quest chapter. Follow along step-by-step with screenshots and strategies.

10 Chaptersβ€’Updated regularly
1

Prologue: Dead of Night

OVERVIEW

The Prologue introduces you to the Greymanes, a band of warriors reeling from a devastating ambush by the Black Bears. These opening hours establish the world of Pywel and teach you the fundamentals of combat, exploration, and traversal.

PROLOGUE QUESTS

The Prologue is split into two main quests:

  • Ambush β€” Meet the surviving Greymanes, defend the camp from Black Bears, and face the rival leader Myurdin in a scripted boss fight.
  • Unknown Space β€” Navigate the Corridor of the Void, learn key traversal abilities (precision jumping, climbing, Blinding Flash, lantern), then emerge in Pywel to meet Sebastian and ride to Hernand.

TIPS FOR THE PROLOGUE

  • - Don't worry about inventory or exploration yet β€” you'll have plenty of time once Chapter 1 begins
  • - Focus on learning the combat basics: positioning, blocking, and dodge timing
  • - The Myurdin boss fight is designed to be unwinnable β€” just enjoy the story beat
  • - After completing both quests, Chapter 1 begins immediately

NEXT: Chapter 1 β€” The First Encounter


2

Ambush Walkthrough

OVERVIEW

Your very first quest. Kliff, a battle-hardened warrior, leads the remnants of the Greymanes after being ambushed by the Black Bears. This quest doubles as a tutorial for movement, interactions, and melee combat.

UNFAMILIAR LANDS

After the opening cinematic, head downhill toward the firelight and rendezvous with the Greymanes at a small cabin.

The camera sits higher than most RPGs by default. There's a first-person mode but it's sightseeing only. Movement is deliberate and weighty, similar to Red Dead Redemption 2.

TALKING TO YOUR CREW

Check in with the surviving Greymanes:

  • Oongka β€” the towering orc by the makeshift graveyard (swords stuck in the ground). He and Kliff share a quiet moment over their fallen brothers.
  • Marius and Ross β€” both marked with orange dots on your minimap. If you can't interact, try adjusting camera angle or waiting for them to finish their conversations.

Once done, head into the cabin for a tense meal. The Black Bears return to finish the job.

COMBAT β€” IN ASHES

The battle kicks off immediately. Crimson Desert throws large groups at you from the start, so positioning matters. Don't get surrounded β€” keep moving and pick your openings.

Your task: rescue three Greymane companions scattered around the camp. You can't wander far β€” the game teleports you back.

RESCUING OONGKA

Just to the right of your starting position. A burning tree separates him from the fight, leaving you to handle roughly seven Black Bears solo.

Clear out the enemies, then move on.

RESCUING NAIRA

Sprint through the burning trees to reach Naira, the archer. Four or five Black Bears surround her β€” none carry shields, so attack freely. Stay mobile and strike at openings.

RESCUING YANN

Head southwest to find Yann, the group's hothead. He gets knocked into the river, leaving you to clean up.

This introduces Turning Slash β€” a powerful area attack that costs Spirit (the green bar near health). You regenerate Spirit by landing hits or using consumables. It's your most valuable resource in tough fights.

BOSS FIGHT: MYURDIN (SCRIPTED LOSS)

After saving all three, Myurdin the Black Bears' leader steps forward. You'll see a "Learning in Progress" prompt β€” Crimson Desert's observation system lets you learn skills and info just by watching. Watch for this throughout the game.

This fight is unwinnable by design. Fight hard, but don't worry when you fall. A cutscene plays and you're transported to a new location.

NEXT: Unknown Space Walkthrough


3

Unknown Space Walkthrough


4

Chapter 1: The First Encounter


5

Trials of Kindness Walkthrough


6

Traces Walkthrough


7

Chapter 2: Golden Greed


8

Unexpected Gift Walkthrough


9

Hernand in Chaos Walkthrough


10

The End of Greed Walkthrough